Who and what
These terms cover this website, www.assetacrobatics.com, and the game Asset Acrobatics City at city.assetacrobatics.com. "We" means Asset Acrobatics, the private, non-commercial project that runs both. Contact: site-contact@assetacrobatics.com.
By using this website or playing the game you agree to these terms. If you do not agree, do not use the website or play the game.
The game is free
The game costs nothing. It shows no ads, and it has no paid access and no paid extras.
Your licence to play
We give you a free, personal, non-exclusive licence to run the game in your web browser, as served from city.assetacrobatics.com, and to play it. We may end this licence at any time, for example by taking the game offline.
The game is built with Unreal Engine. You may use the engine technology in it only as it is built into the game, and only as far as you need to play. You may not put any of it into your own products, services or projects.
What you may not do
- Extract, copy, convert or reuse the game's content (its 3D models, textures, materials, sounds, levels, data or code), or use any of it outside the game.
- Offer the game or its files on another website or service, or sell them.
- Attack or overload the site, for example with scripts that download the game again and again.
These rules cover all of the game's content: ours, and any we license from others. Today the game uses no third-party art packs (see Credits and notices).
Nothing in these terms limits what the open-source licences of the third-party software, fonts and data in the game allow you to do with them. Credits and notices lists them; its list is not complete yet.
If the game later includes content licensed through Epic's Fab store, its licence may add limits of its own, and these terms will then name them.
The game's files are public
To run in your browser, the game downloads its files from public web addresses. Its data files are not encrypted.
That anyone can download them does not mean anyone may reuse them: the rules above still apply.
Unreal Engine
The game is made with Unreal Engine, licensed from Epic Games, Inc. The engine's code is an inseparable part of the game: it is compiled into the game's WebAssembly program, and it is in the scripts of the page that loads it.
The game is a Shipping build of the engine's runtime: it does not contain the Unreal Editor.
Neither we nor Epic Games, Inc. make any representation, warranty or condition about the Unreal Engine technology in the game, express or implied. Neither we nor Epic Games, Inc. accept any liability related to it. This applies as far as the law allows.
Provided as is
The site and the game are provided as is and as available, without any warranty, express or implied, for example of fitness for a particular purpose. We do not promise that the game runs on your device, works without errors or stays online.
The game is a work in progress, built on a preview release of Unreal Engine 5.9. It may not run on your computer, it may stop or crash, and it may change or go offline at any time.
As far as the law allows, we are not liable for any loss or damage that comes from using the site or the game. Nothing in these terms limits a liability that the law does not allow to be limited.
Privacy
The game keeps its files, settings and a few small records in your browser. Privacy and storage lists what it keeps, and how to delete it.
Changes
We may change these terms. The date at the top shows when they last changed. The new terms apply from that date.
Contact
E-mail: site-contact@assetacrobatics.com